![]() There is no fixed location for a weapon in the game since it is a roguelike, and everything is procedurally generated in the game however some weapons often appear in various areas pretty consistently so they are detailed below. Our Returnal Weapons Guide details everything that you need to know about unlocking and using all of the weapons in the game.ĭespite being a combat-heavy game, Returnal only comes with ten base weapons that you will find randomly in the game. We have curated this Returnal Weapons Guide in which we have not only listed all weapons that are found in the game but also all of the Alt-Fire modes and weapon traits that you can find in the game. Each weapon in the game also comes with an Alt-Fire mode as well. Depending on your personal preferences, you can choose between a decent variety of weapons in the game ranging from small pistols to shotguns that can be further improved in the game as you continue to master their traits. We can’t wait to get our hands on it when it launches March 19 for PlayStation 5 and PC.Returnal is a combat-heavy game and because of that, weapons play an important role in the game. Returnal features other risk vs rewards elements, such as cursed chests that grants valuable treasure at the expense of being saddled with a negative status ailment, such as taking damage when opening doors.Īfter cutting its teeth with arcade-style games like Nex Machina and Resogun, Returnal is Housemarque’s biggest release yet and it looks to be shaping up quite well. This strange organism latches on to Selene and grants extra health with each kill but slain enemies leave pools of harmful acid behind. ![]() In terms of non-weapons gadgets, the bittersweet Parasite might be the most unique. Other weapons showcased include the Ground Spike, a tool that impales creatures with a massive spike, and the Atropian Blade, a sword that can shatter shields and block projectiles. This creates a seamless swap between firing modes, which are randomly assigned to guns which each cycle. Pressing the aim button halfway activates one firing mode and pushing it all the way down triggers the second. Guns have dual fire modes activated by the Dual Sense controller’s adaptive triggers. Selene can only hold one weapon at a time, however, so players must choose wisely while also experimenting with different loadouts to find suitable combinations. ![]() ![]() In total, there are 10 base weapons and 90 weapon traits (with three levels each). Players can stack traits to combine the same effects for “surprising results” in the heat of battle. Base weapons become augmented with various weapon traits that change how they perform, such as exploding shells for the shotgun-like Spitmaw Blaster. In roguelike fashion, that also means her inventory starts from scratch with each cycle as well (though some elements persist).ĭeveloper Housemarque took to the PlayStation Blog to break down Returnal’s combat, which combines third-person shooting with the studio’s trademark arcade-style action. Every time Selene dies, she’s reborn and re-experiences the same events again and again. Players control Selene, an astronaut who crash-lands on a strange planet controlled by a mysterious time loop. Returnal blends third-person action with a roguelike structure. With the game only a couple of months away, this marks the first time players have gotten a deep dive into its combat. A new trailer for Returnal gives us a look at some of the unique weapons players will use to survive its hostile alien world.
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